Exercise player
A web app on which to carry out exercises for primary and middle school.
Together with publisher Pearson, we designed and developed a container of digital exercises for primary and middle school. We provided the editorial staff with a template that would enable them to create a varied range of activities composed of excerpts, parsing, paraphrasing and various types of exercise.
The player is a responsive web app with which to carry out interactive activities and exercises on all types of device.
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The main aim of the project was to make it easier to complete the exercises on small screens and mobile devices — lately key tools in many schools. The layout of the interface makes the best use of the dimensions of the device: on a larger screen, the texts and exercises are set one beside the other, while on smaller screens each exercise adapts to the available space.
In order to engage pupils more actively, a guide to the exercises and a points system have been introduced, offering an overview of the results of the exercises and helping to keep tracks of their performance: which exercises am I best at? Where do I need to brush up some more?
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Types of exercises used: 1. sequential dragging, 2. multiple choice with mathematical formulae, 3. drag-and-drop texts, 4. multiple option menus, 5. true/false, 6. matching exercises.
The web app was conceived with a strongly component-based structure that made it easier to customise the visual aspect of the player.
Two basic macro environments were created: a more sophisticated version with a wealth of information for middle schools, and a simplified version for primary school children. Each version has customised graphics, to offer pupils the most suitable interface for their age group.
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Pearson Player, Kids' version. The graphics and appearance of the exercises have been completely overhauled to facilitate use by primary school children.
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The same exercise viewed on the version 2.0 Player and on the Kids' version.